Protect your infrastructures and servers against distributed denial of service (ddos) attacks.
ZirveSunucum offers the most powerful anti-DDOS cyber attack detection and prevention solution on the market, free of charge, together with products/services and services of a certain capacity.
The online gaming and e-sports sector is one of the main targets of DDoS attacks. As a result, it is essential that hosting platforms are permanently protected against these frequent and major threats. DDoS attacks exploit the unbound mode for UDP, a protocol widely used by video games and audio servers. For this reason, we have developed a type of DDoS anti-DDoS protection specifically designed for this sector.
To offer the best protection against DDoS attacks, ZirveSunucum engineers analyzed how the most popular online games work (Counter-Strike, Team Fortress, Minecraft, etc.) and communication modules such as TeamSpeak and Mumble. Through both lab tests and real user tests, they examined and identified the vulnerabilities and different attack strategies of different applications.
With this retro-engineering work, we were able to offer tailored solutions for each type of game. We developed “profiles”, i.e. sets of rules that the user can deploy with one click to filter both incoming and outgoing traffic over UDP ports as accurately as possible.
We have listed some of the games in the scope of protection.
Arma III, Half-Life, Team Fortress Classic, Counter-Strike 1.6, Counter-Strike: Source, Half-Life Deathmatch Classic, Half-Life 2, Half-Life 2: Deathmatch, Day of Defeat, Day of Defeat: Source, Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Counter-Strike: Global Offensive, Garry's Mod, Grand Theft Auto San Andreas Multiplayer SA: MP, Multi Theft Auto San Andreas MTA: SA, TrackMania (+ TCP protocol), TrackMania 2 (+ TCP protocol), ShootMania Storm (+ TCP protocol), Minecraft Pocket Edition, Minecraft, ARK: Survival Evolved, RUST, TeamSpeak, Mumble.